The first thing I’ll usually tell people wondering what GrimGrimoire is that it’s basically Groundhog Day meets Harry Potter meets Starcraft. I know it’s by no means a mainstream game nor is it considered one of the finest RTS gaming has to offer, but the fact that it’s a usually-liked game by Vanillaware–their first game, for that matter–makes me wonder how it’s flown under the radar for so many people? And I thought, well, in honor of its tenth anniversary this year and the fact that Vanillaware’s been on my mind lately, why not talk about this hidden gem, and maybe get more potential players interested? What’s more incredible, though, is that I run into so few people who’ve so much as heard of GrimGrimoire. When asked about hidden gems on the PS2, GrimGrimoire is usually among the first few games I mention–quite incredible, if you ask me, considering that I’m usually not a fan of RTS games. Especially with the release of Odin Sphere Leifthrasir last year and the upcoming release of Dragon’s Crown on PS4, I’ve been thinking an awful lot about Vanillaware lately–mostly about how now that my second favorite game by them is coming out on the PS4, will we see a port of my favorite as well? My favorite, of course, being GrimGrimoire. What you should know is that it happens to be the first one I ever tried, and it didn’t take me long to get my ass kicked but I didn’t let that stop me–after all, have you seen that art? My efforts were ultimately rewarded: I went on a blind date with GrimGrimoire and fell in love with it.Īlthough GrimGrimoire was their first title (fun fact!), Vanillaware would go on to make a number of beloved, much more well-known games like Odin Sphere, Dragon’s Crown, and Muramasa: The Demon Blade that would largely overshadow GrimGrimoire. To my surprise, it ended up being a real-time strategy game. It was in an anime magazine, so it could be just about anything: A turn-based JRPG, an action JRPG, a visual novel, it could even be an action game. I ended up getting a copy as a birthday gift and it didn’t dawn on me until I put the game in for the first time that I had no idea what kind of game I was in for. It was called GrimGrimoire, the main character was a witch, and it was being made by some new team called Vanillaware that was pretty much all anyone could tell from the ad, but it was enough for me to know that I wanted to play it. The year is 2007: A certain impressionable adolescent (read: me) who would regularly visit Border’s Books to peer through the anime magazines would see a beautifully drawn ad for a game about…well, who cares? The art was some of the best art I’d seen in a game. You can read his comics at subhumanzoids. Joseph Luster is the Games and Web editor at Otaku USA Magazine and the Editor-in-Chief of Sci Fi Magazine. Now, she must solve the mystery with the help of elves, fairies, and other familiars before it’s too late. After her first five days at the school, she finds herself being trapped in loops of time everybody except her was gone, then, she is brought back to the first day of school by this wicked time trap. She has a big dream of becoming a great magician whom her little brothers would look up to. Here’s how NIS America described the original game:Ī new magic school student, Lillet Blan enters a prestigious magic school at the Silver Star Tower. Meet the many colorful characters and find out who’s voicing who below. RELATED: GrimGrimoire OnceMore Trailer Puts Battle Basics on Display Those characters are on display in the latest trailer from Nippon Ichi Software, so you can see more of how this one is shaping up ahead of its July 28 Japanese launch. In addition to protagonist Lillet Blan, voiced by Iori Saeki, there are plenty of characters to get to know in GrimGrimoire OnceMore, which remasters Vanillaware’s 2007 real-time strategy game.
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